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  1. autovelop/playthos autovelop/playthos Public

    2D Game Engine written in Go.

    Go 42 3

  2. coordinator-server coordinator-server Public

    Delegates clients to regional game server instances, tracks player stats, and handles non essential game traffic

    Go

  3. game-server game-server Public

    The authoritative bridge between simulation server and client for physics intensive games

    ASP.NET

  4. ldjam44 ldjam44 Public

    Let's make really bad life decision... #ldjam #ldjam44

    ShaderLab

  5. simulated-physics-netcode-prototype simulated-physics-netcode-prototype Public

    Headless Unity3D simulation server attaching to an authoritative game server

    ASP 5 2