world of warcraft-like skill/talent tree in unity c#
- Skill tree based on talent trees from World Of Warcraft (Wotlk)
- Supports multiple skill trees
- Supports multiple players
- Player have specific trees available
- Selecting different player, resets tree accordingly to their acquired skills
- Skill Buttons can be locked/unlocked if they meet requirements:
- Adequate
SkillTreeController
has enoughint pointsInTree
- Adequate
SkillButton
that has this concreteSkillButton
in unlockable list, must be maxed out
- Skills are
ScriptableObject
with some possible functionality. SeeStatCalculator.cs
,Skill.cs
andPlayer.cs
for example usage.