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Starred repositories
Tutorial for the Vulkan graphics and compute API
Probabilistic language based on pattern matching and constraint propagation, 153 examples
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.
FlatLaf - Swing Look and Feel (with Darcula/IntelliJ themes support)
Algorithm and data structure articles for https://cp-algorithms.com (based on https://e-maxx.ru)
Calculate the real cost to run your JS app or lib to keep good performance. Show error in pull request if the cost exceeds the limit.
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
Open-source feature management solution built for developers.
An online, interactive toki pona dictionary which uses public data about popular words and compounds.
Create native Mac applications from command line scripts.
Simple, open source, lightweight (< 1 KB) and privacy-friendly web analytics alternative to Google Analytics.
A small, lightweight 2D video game engine based on MonoGame. Currently not under development.
MonoGame/FNA Library that extends functionality of the SpriteFont.
Kick start executable for running stand-alone distributed Mono applications
World's smallest readable 3x4 font with lowercase; includes all ASCII symbols
An open file format for infinite canvas data.
Services that can be used in any MonoGame project.