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Restructuring of Visual Studio Extensions #71
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…no longer be maintained) and created the first cut of the README.
…ir own build script.
…ly). Final piece of work is to test on VS2013.
…o the 'Seeds' solution.
Hey Dave! Looks good for me! Changing to NuGet and refactor the extensions out is logically. Cool thing! I would strongly suggest, that we support Visual Studio 2015! The Microsoft guys take big steps forward. They released Update 5 CTP 2 these days. So release will be soon. I'll create an issue. We should take it into 2.5. |
Hi Robin, Thanks for checking this - the nice thing about using Nuget for the extensions is that we can release updates of SharpGL without having to update the extensions, consumers can just update their packages. Good call on extensions for 2015, I'll update the milestone for #77 to be 2.5 |
Restructuring of Visual Studio Extensions
The Visual Studio Extensions are not part of the core functionality of SharpGL, but add complexity to the build process and maintenance. To simplify things, everything to do with Visual Studio Extensions now sits in:
A detailed description of the structure of this folder, the software needed to build the extensions and how to build the extensions is in the README.md file in the extensions folder.
Other improvements to extensions:
Fixes #42, #56, #68.