- Using libary OpenGL for math base. I'm base on c++ language program . I'm try to implement project for design computer graphics simple.
- by using tranform, rotate, scale with matrix 2D,3D,4D. Support my Master. Huy Tran.
- my project was setup complete. Just using some editor like visual studio c++. and upload form my github.com
- step1: get link: https://github.com/duymanhdoan/DHMT_OpenGL.git
- step2: after that. select folder opengl_demo
- step3: rebuild your project. Your can add exist item main.cpp, fs.shader and vs.shader then run your project.
- step4: you can copy file main.cpp file fs.shader and file vs.shader then add to project .
Anyway. You can configuration the project follow change 3 file main.cpp, fs.shader and vs.shader in folder opengl_demo.
- thank you!.