PhD in Computer Graphics. Game-Physics expert. Developer of the SOLID collision detection library. Author of Collision Detection in Interactive 3D Environments.
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DTECTA
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motion-toolkit
motion-toolkit PublicThe Motion Toolkit is a collection of C++ class templates providing basic types for applications involving 3D geometry, kinematics and dynamics of systems composed of rigid bodies. The toolkit cont…
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sb6code
sb6code PublicForked from openglsuperbible/sb6code
Source code for OpenGL SupeBible 6th Edition examples
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sb7code
sb7code PublicForked from openglsuperbible/sb7code
Source code and supporting material for the 7th Edition of OpenGL SuperBible
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