Yet another OpenGL engine out in the wild. Sorry, world.
Toy Engine focused on learning the ropes and hopefully making cool stuff one day.
Currently, it's able to load 3D meshes and bind materials to them.
Status:
(more like shopping list)
- Create UBO for Transform Operations
- Camera Stuff (Free Cam, UBO Helper)
- Cleanup and documentation (my c++ is potato level)
- IMGUI integration
- Scene Support
- Lighting and Shadow
- Material Editor
- More Cleanup
- TBD