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[util] Disable countLosableResources for Myst V
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Works around a crash regression in dxvk 2.3 upon resolution change.
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Blisto91 authored and K0bin committed Jul 5, 2024
1 parent fa5ce49 commit b2d89db
Showing 1 changed file with 6 additions and 4 deletions.
10 changes: 6 additions & 4 deletions src/util/config/config.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -710,12 +710,14 @@ namespace dxvk {
{ "d3d9.memoryTrackTest", "True" },
{ "d3d9.maxAvailableMemory", "2048" },
}} },
/* Myst V End of Ages
Game has white textures on amd radv.
Expects Nvidia, Intel or ATI VendorId.
"Radeon" in gpu description also works */
/* Myst V End of Ages *
* White textures unless it sees Nvidia, *
* Intel or ATI VendorId. *
* "Radeon" in gpu description also works. *
* countLosable for resolution change crash.*/
{ R"(\\eoa\.exe$)", {{
{ "d3d9.customVendorId", "10de" },
{ "d3d9.countLosableResources", "False" },
}} },
/* Supreme Commander & Forged Alliance Forever */
{ R"(\\(SupremeCommander|ForgedAlliance)\.exe$)", {{
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