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A navigation system for video games written in Rust.

Rust 32 2 Updated Aug 26, 2024

🏠 Personal dotfiles for *NIX systems

Lua 356 105 Updated Oct 14, 2024

A Neovim Plugin for the yazi terminal file manager

Lua 488 16 Updated Oct 16, 2024

Ergonomic and Correct Utility AI for Bevy Engine

Rust 19 1 Updated Oct 9, 2024

Hierarchical Task Network Planning deeply integrated with bevy, which I use in my games :P

Rust 29 1 Updated Aug 20, 2024

Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.

Rust 18 Updated Aug 24, 2024

Goal-oriented Action Planning (GOAP) with Bevy integration

Rust 68 3 Updated Sep 14, 2024

Render bevy gizmos by logging them

Rust 5 Updated Aug 10, 2024

Pathfinding library for calculating all node pairs' shortest paths in an unweighted undirected graph.

Rust 49 3 Updated Aug 7, 2024

An embedded scheme interpreter in Rust

Rust 1,136 50 Updated Oct 16, 2024

A reactive UI framework for Bevy

Rust 118 13 Updated Sep 10, 2024

visual programming and dsp playground

Rust 79 3 Updated Sep 1, 2024

a Rust API for Flecs : a fast entity component system (ECS)

Rust 163 9 Updated Oct 15, 2024

Animation graphs in Bevy!

Rust 99 5 Updated Oct 4, 2024

An SoA library for Rust

Rust 108 2 Updated Aug 20, 2024
Rust 3 Updated Jul 20, 2024

Allows you to write sequential description of processes involving delays, user input, and other waits.

Rust 53 Updated Aug 4, 2024

A simple library for interpolation of bevy_xpbd rigidbodies

Rust 17 1 Updated Apr 13, 2024
Rust 58 9 Updated Apr 5, 2024

Fine-grained reactivity framework for Bevy.

Rust 94 4 Updated Oct 9, 2024

A simple asynchronous runtime for executing async coroutines in the bevy engine.

Rust 48 2 Updated Sep 8, 2024

Stateful, structural and pretty serialization framework for the bevy engine.

Rust 19 Updated Aug 21, 2024

Magical Rust patterns laid out and simplified

Rust 1,195 32 Updated May 11, 2024

Immutable mesh processing library

Go 78 6 Updated Aug 30, 2024

Flexible tweening plugin library for Bevy.

Rust 90 2 Updated Jul 23, 2024

Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.

Rust 186 18 Updated Jul 10, 2024

A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker

Rust 44 1 Updated Jul 4, 2024

Asynchronous Programming in Rust, published by Packt

Rust 165 52 Updated Aug 16, 2024
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