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A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.

3,922 177 Updated Feb 8, 2024

Bundle Adjusted Direct RGB-D SLAM

C++ 695 114 Updated Feb 14, 2024

edition 2 of the slambook

C++ 5,303 1,991 Updated Apr 27, 2024

a stereo-inertial visual odometry

C++ 263 121 Updated Jul 21, 2017

The English version of 14 lectures on visual SLAM.

TeX 1,424 259 Updated May 8, 2023

A simple monocular visual odometry (part of vSLAM) by ORB keypoints with initialization, tracking, local map and bundle adjustment. (WARNING: Hi, I'm sorry that this project is tuned for course dem…

C++ 372 87 Updated Nov 9, 2023

Accurate geometric camera calibration with generic camera models

C++ 679 117 Updated Jul 1, 2024