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Canvas is a project to simplify iOS development for both designers and developers. It had been difficult for designers to get hands on building the product with the lack of objective-c and Xcode experience, and a hard time for developer to use reasonable amount of time and lines of code just to achieve really simple effects.

With Canvas, creating stunning animations requires zero lines of code, trendy effects like the Parallex headers, Sticky sections, Blurred Backgrounds, will be as simple as few lines of code changes.

Demo App

We've created a development tutorial for a better explaination on what Canvas can do.

The demo app in this project uses CocoaPods, please run pod install after you download this project, then open Canvas.xcworkspace.

See this screencast in action:

Live demo is also avaliable from our homepage.

Getting Started

If you're already on CocoaPods, installing our library is easy:

$ edit Podfile
platform :ios, '7.0'
pod 'Canvas', '~> 0.1'

Make sure you also update the dependencies by running this command afterwards:

pod install

Then you should now have the Xcode workspace (.xcworkspace) ready.

$open App.xcworkspace

That's it and you are good to go! See our blog posts for hands on tutorial.

Requirements

iOS 7, Xcode 5

Who's behind?

LICENSE

Canvas is available under the MIT license. See the LICENSE file for more info.

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