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Tree.js

A procedural tree generator built with Three.js. Over 30 tunable parameters and support for exporting to .glb.

Installation

The tree generation code is published as an npm package and can be imported into your own project.

npm i @dgreenheck/tree-js

Usage

// Create new instance
const tree = new Tree();

// Set parameters
tree.params.trunk.length = 20;
tree.params.branch.levels = 3;

// Generate tree and add to scene
tree.generate();
scene.add(tree);

Any time the tree parametes are changed, you must call generate() to regenerate the geometry.

For more info, see the demo app for an example on how to create a tree.

Demo

The demo application is a Three.js app which allows you to tune the parameters of the tree in real-time. It also has options for exporting the generated mesh to a .glb file, as well as a .png export of the current view for 2D applications.

Live Demo

https://dgreenheck.github.io/tree-js/

Running Demo Locally

npm install
npm run build:npm
npm run demo

Running Demo with Docker

docker compose build
docker compose up -d

Parameters

  • seed - Seed for RNG

Trunk

  • color - Color of the tree trunk
  • flatShading - Use face normals for shading instead of vertex normals
  • length - Length of the base trunk
  • radius - Starting radius of the trunk

Branches

  • levels - Number of branch recursions ( Keep under 5 )
  • children - Number of child branches
  • start - Defines where child branches start forming on the parent branch. A value of 0.6 means the child branches can start forming 60% of the way up the parent branch
  • stop - Defines where child branches stop forming on the parent branch. A value of 0.9 means the child branches stop forming 90% of the way up the parent branch
  • angle - Angle between child branch and parent branch (radians)
  • angleVariance - Variation in angle (radians)
  • lengthVariance - Variation in branch length
  • lengthMultiplier - Length of child branch relative to parent
  • radiusMultiplier - Radius of child branch relative to parent
  • taper - Radius of end of branch relative to the start of the branch
  • gnarliness - Max amplitude of random angle added to each section's orientation
  • twist - Amount of twisting about the vertical axis

External Force

  • direction - Influences the direction the tree grows towards
  • strength - Strength of the sun influence

Geometry

  • sections - Number of sections that make up this branch
  • segments - Number of faces around the circumference of the branch
  • lengthVariance - % variance in the nominal section length
  • radiusVariance - % variance in the nominal section radius
  • randomization - Randomization factor applied to vertices

Leaves

  • style - Leaf billboard style (single or double)
  • type - Leaf type (Ash, Aspen or Oak)
  • color - Leaf color
  • count - Number of leaves per branch
  • size - Size of leaf texture
  • sizeVariance - Variance in leaf size between branches