An SDL game based on the classic Asteroids arcade game. Defeat enemy spaceships
and blast away dangerous asteroids to advance to the next level. Levels are
defined in data/levels.txt
.
- Press SPACE to fire lasers.
- Press ↑ to accelerate.
- Press ← to turn left.
- Press → to turn right.
Completed as the capstone project of Udacity's C++ Nanodegree Program.
Credit Kenney for game artwork.
- cmake >= 3.7
- All OSes: click here for installation instructions
- make >= 4.1 (Linux, Mac), 3.81 (Windows)
- Linux: make is installed by default on most Linux distros
- Mac: install Xcode command line tools to get make
- Windows: Click here for installation instructions
- SDL2 >= 2.0
- All installation instructions can be found here
- Note that for Linux, an
apt
orapt-get
installation is preferred to building from source.
- SDL2_image >= 2.0
- All installation instructions can be found here
- For Linux, install via
sudo apt-get install libsdl2-image-dev
.
- gcc/g++ >= 5.4
- Linux: gcc / g++ is installed by default on most Linux distros
- Mac: same deal as make - install Xcode command line tools
- Windows: recommend using MinGW
- Clone this repo.
- Make a build directory in the top level directory:
mkdir build && cd build
- Compile:
cmake .. && make
- Run it:
./Asteroids
.