The minimalistic scene graph and associated renderer component be loaded in a standard Pharo 11 image by doing the following in a Playground:
EpMonitor disableDuring: [
Author useAuthor: 'Load' during: [
Metacello new
baseline: 'WodenSceneGraph';
repository: 'github:https://desromech/woden-core-scene-graph';
onConflictUseIncoming;
load
]
]
See the WDSceneExamples class for examples on how to use this API.
This component can be loaded in Squeak 6 by doing the following in a Workspace:
Metacello new
baseline: 'WodenSceneGraph';
repository: 'github:https://desromech/woden-core-scene-graph';
onConflictUseIncoming;
load
On Squeak the AbstractGPU library must be installed manually, look for the latest release on https://github.com/desromech/abstract-gpu for find the binary library. Download the release for your platform in a folder that can be found by the Squeak VM, and perform a save and quit of the image.