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Remove Object.prototype.__proto__ #4341
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bartlomieju
reviewed
Mar 13, 2020
ry
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Mar 14, 2020
ry
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Mar 14, 2020
ry
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Mar 14, 2020
// | ||
// eslint-disable-next-line @typescript-eslint/no-explicit-any | ||
delete (Object.prototype as any).__proto__; | ||
|
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👍
bartlomieju
approved these changes
Mar 15, 2020
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LGTM
This was referenced Mar 16, 2020
This was referenced Apr 16, 2020
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Fixes #4324
This PR removes
Object.prototype.__proto__
. This legacy property can be exploited when deserialising inguarded external input. The most common exploit would be a denial of service attack causing code to throw in unexpected ways.Prior to this patch, the following code:
Would result in the following output from Deno:
With this patch, the output is:
TypeScript already claims that
Object.prototype.__proto__
doesn't exist, so there is nothing to correct there.An alternative approach was to "throw" on attempting to access
__proto__
, effectively though that would be the same situation, in that someone attempting to exploit unguarded serialised input to "attack"__proto__
would be successful. The "best" situation is really to not have__proto__
in the prototype for Objects and exploits would not have any impact on the code.#4324 also mentions freezing built ins. This has a potentially much bigger consequences and it is debatable about what builtins we would actually want to freeze, we should tackle that as a seperate issue IMO.