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test(core): Test that sync ops return/throw objects in the right realm #14750
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bartlomieju
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andreubotella:test-realm-ops-objects
May 30, 2022
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test(core): Test that sync ops return/throw objects in the right realm #14750
bartlomieju
merged 1 commit into
denoland:main
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andreubotella:test-realm-ops-objects
May 30, 2022
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This behavior was introduced in denoland#14019 but wasn't properly tested in that PR.
cjihrig
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May 28, 2022
bartlomieju
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May 30, 2022
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LGTM
andreubotella
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Dec 14, 2022
Although PR denoland#16366 did not fully revert `deno_core`'s support for realms, since `JsRealm` still existed after that, it did remove the `ContextState` struct, originally introduced in denoland#14734. This change made `js_build_custom_error_cb`, among other properties, a per-runtime callback, rather than per-realm, which cause a bug where errors thrown from an op would always be constructed in the main realm, rather than in the current one. This change adds back `ContextState`, adds back the `known_realms` field of `JsRuntimeState` (needed to be able to drop the callback when snapshotting), and also relands denoland#14750, which adds the `js_realm_sync_ops` test removed in denoland#16366.
andreubotella
added a commit
to andreubotella/deno
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Dec 14, 2022
Although PR denoland#16366 did not fully revert `deno_core`'s support for realms, since `JsRealm` still existed after that, it did remove the `ContextState` struct, originally introduced in denoland#14734. This change made `js_build_custom_error_cb`, among other properties, a per-runtime callback, rather than per-realm, which cause a bug where errors thrown from an op would always be constructed in the main realm, rather than in the current one. This change adds back `ContextState` to fix this bug, adds back the `known_realms` field of `JsRuntimeState` (needed to be able to drop the callback when snapshotting), and also relands denoland#14750, which adds the `js_realm_sync_ops` test for this bug that was removed in denoland#16366.
andreubotella
added a commit
to andreubotella/deno
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this pull request
Dec 17, 2022
Although PR denoland#16366 did not fully revert `deno_core`'s support for realms, since `JsRealm` still existed after that, it did remove the `ContextState` struct, originally introduced in denoland#14734. This change made `js_build_custom_error_cb`, among other properties, a per-runtime callback, rather than per-realm, which cause a bug where errors thrown from an op would always be constructed in the main realm, rather than in the current one. This change adds back `ContextState` to fix this bug, adds back the `known_realms` field of `JsRuntimeState` (needed to be able to drop the callback when snapshotting), and also relands denoland#14750, which adds the `js_realm_sync_ops` test for this bug that was removed in denoland#16366.
andreubotella
added a commit
to andreubotella/deno
that referenced
this pull request
Dec 17, 2022
Although PR denoland#16366 did not fully revert `deno_core`'s support for realms, since `JsRealm` still existed after that, it did remove the `ContextState` struct, originally introduced in denoland#14734. This change made `js_build_custom_error_cb`, among other properties, a per-runtime callback, rather than per-realm, which cause a bug where errors thrown from an op would always be constructed in the main realm, rather than in the current one. This change adds back `ContextState` to fix this bug, adds back the `known_realms` field of `JsRuntimeState` (needed to be able to drop the callback when snapshotting), and also relands denoland#14750, which adds the `js_realm_sync_ops` test for this bug that was removed in denoland#16366.
bartlomieju
pushed a commit
that referenced
this pull request
Dec 20, 2022
Although PR #16366 did not fully revert `deno_core`'s support for realms, since `JsRealm` still existed after that, it did remove the `ContextState` struct, originally introduced in #14734. This change made `js_build_custom_error_cb`, among other properties, a per-runtime callback, rather than per-realm, which cause a bug where errors thrown from an op would always be constructed in the main realm, rather than in the current one. This change adds back `ContextState` to fix this bug, adds back the `known_realms` field of `JsRuntimeState` (needed to be able to drop the callback when snapshotting), and also relands #14750, which adds the `js_realm_sync_ops` test for this bug that was removed in #16366.
bartlomieju
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to bartlomieju/deno
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Dec 22, 2022
…#17050) Although PR denoland#16366 did not fully revert `deno_core`'s support for realms, since `JsRealm` still existed after that, it did remove the `ContextState` struct, originally introduced in denoland#14734. This change made `js_build_custom_error_cb`, among other properties, a per-runtime callback, rather than per-realm, which cause a bug where errors thrown from an op would always be constructed in the main realm, rather than in the current one. This change adds back `ContextState` to fix this bug, adds back the `known_realms` field of `JsRuntimeState` (needed to be able to drop the callback when snapshotting), and also relands denoland#14750, which adds the `js_realm_sync_ops` test for this bug that was removed in denoland#16366.
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bartlomieju
pushed a commit
that referenced
this pull request
Jan 5, 2023
Although PR #16366 did not fully revert `deno_core`'s support for realms, since `JsRealm` still existed after that, it did remove the `ContextState` struct, originally introduced in #14734. This change made `js_build_custom_error_cb`, among other properties, a per-runtime callback, rather than per-realm, which cause a bug where errors thrown from an op would always be constructed in the main realm, rather than in the current one. This change adds back `ContextState` to fix this bug, adds back the `known_realms` field of `JsRuntimeState` (needed to be able to drop the callback when snapshotting), and also relands #14750, which adds the `js_realm_sync_ops` test for this bug that was removed in #16366.
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This behavior was introduced in #14019 but wasn't properly tested in that PR.