This Unity package extends the functionality of the barracuda-inference-base
package to perform 2D human pose estimation using PoseNet models.
unity-barracuda-inference-posenet.mp4
- GitHub Repository: barracuda-inference-posenet-demo
- Easy integration with PoseNet models
- Utilizes Unity's Barracuda engine for efficient inference
- Supports various worker types
- Processes output to generate pose skeletons
- Unity game engine
You can install the Barracuda Inference PoseNet package using the Unity Package Manager:
- Open your Unity project.
- Go to Window > Package Manager.
- Click the "+" button in the top left corner, and choose "Add package from git URL..."
- Enter the GitHub repository URL:
https://github.com/cj-mills/unity-barracuda-inference-posenet.git
- Click "Add". The package will be added to your project.
For Unity versions older than 2021.1, add the Git URL to the manifest.json
file in your project's Packages
folder as a dependency:
{
"dependencies": {
"com.cj-mills.barracuda-inference-posenet": "https://github.com/cj-mills/unity-barracuda-inference-posenet.git",
// other dependencies...
}
}
This project is licensed under the MIT License. See the LICENSE file for details.