Starred repositories
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
LaTeX cwl files for Sublime Text 2/3 with LaTeXing
Procedural Hydrology / River / Lake Simulation
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
An Open Source YouTube app for privacy
Sum of sines and fft fluid simulation with a physically based water shader
VLC media player - All pull requests are ignored, please use MRs on https://code.videolan.org/videolan/vlc
Project for computer graphics course at IP Paris. Implementation of the paper "Versatile Rigid-Fluid Coupling for Incompressible SPH"
An emoji guide for your commit messages. π
Fluid simulation in the course TN1008 - Advanced simulation and visualization of fluids in computer graphics.
Generate a compilation database when Visual Studio is specified as CMake's generator
Offline PDF editor. Add images, signatures, text to PDF in your browser. π
Rembg is a tool to remove images background
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Unity game engine code editor integration for Sublime Text 4 that works just like the officially supported IDEs.
Python library to extract data from senscritique.com.
Matplot++: A C++ Graphics Library for Data Visualization ππΎ
Premake5 module that enables CUDA development in Visual Studio using the native CUDA Toolkit integration.