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Implementation of ray tracing algorithm found in Computer Graphics from Scratch

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Scratch Renderer

Raylib based implementation of ray tracing algorithm described in Computer Graphics from Scratch.

Installation

For Debian based Linux distributions.

git submodule update --init --recursive

Directories

mkdir build
mkdir bin

Configure

cd build/ && cmake ..

Build and run

cd build/ && make
cd ../bin && ./main

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Implementation of ray tracing algorithm found in Computer Graphics from Scratch

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