There are several projects [1][2] allowing you to use the JavaScript canvas in the terminal, while other projects [1][2][3][4] (know more? tell me!) give you some IU tools to create text-based interfaces in the terminal, but... have you ever needed (or just wanted) to use a text-based UI in a HTML page?
Really
Not even once?
. . .
Well, thanks to my lack of empathy, this project gives you access to a ncurses-like low-level interface working over a HTMLCanvasElement buffer to render characters like the old style terminals (apart from the great perk of using your time to fight with this library instead of being laying in the corner of a dark street giving yourself to the drugs and alcohol).
Excited yet? Jump directly to the API documentation!
Not enough? Well, lucky you, there are some prepared examples already deployed here, and here is their code so you to see how to use the library.
You can play with these examples, modify the code and try it running npm run start
(or yarn start
) to have a local server for development (or even build your own static version via npm run examples
or yarn examples
).
Just remember that this is a 0.x.x version and the interface can change from time to time until the version 1.0.0 is reached ;)
Text
(tokenizer
) now supports new lines with\n
Core:
- Added support for spriteFonts (
Terminal.setImage
) - Added
minWidth
,minHeight
,maxWidth
andmaxHeight
options to theTerminal
- Added
Widget.destruct
Widgets:
- Added border feature in
widgets/Grid
- Improved
widgets/Select
with new methods and styling options
Others:
- Added
EventManager.removeListener
(and renamelisten
toaddListener
) - Cleaner code with new tslint rules
- Removed some dependencies
First version of the Terminal
with a few widgets (Box
, Grid
, Input
, ProgressBar
, Select
, Text
), a FocusManager
and an EventManager
.
Usable but still in development, so the interface could change and bugs can happen.
Feel free to test it and create an issue with any bug you found or any idea/request you might have.