A clicker game written in C++ using the SDL2 library.
Click the box, make the number go up!
Assuming you are currently in the project folder (clicker
)
cd clicker
mkdir build
cd build
cmake ..
cd ..
cmake --build build
Then you can run the executable in the build folder.
Note:
- Be careful of the assets folder, the path is relative to where you run the executable. Eg. if you run the executable from the project root folder (
clicker
), the path to the assets folder will be./assets/...
and if you run it from the build folder, the path will be../assets/...
.
clicker
├── assets
│ └── fonts
│ └── open-sans
│ └── OpenSans-ExtraBold.ttf
├── build
├── cmake
│ └── sdl2
│ ├── FindSDL2.cmake
│ ├── FindSDL2_image.cmake
│ └── FindSDL2_ttf.cmake
├── lib
│ ├── SDL2
│ ├── SDL2_image
│ └── SDL2_ttf
├── src
│ └── main.cpp
├── .gitignore
├── .gitmodules
├── CMakeLists.txt
├── README.md
└── screenshot.gif