This repository contains Blue Archive game assets. For now it only contains Character Skeletal Animation (Spine) aka Live 2D assets used in a story dialogue.
- GSC President
YumeNao- Nagusa
Nyanten-maruPeiReizyo- A.R.O.N.A
- First, you need Spine Editor at least v3.8.x and later because Blue Archive character spine is produced in Spine Editor v.4.3.8.96.
- Create a new project.
- Delete the default skeleton in
Hierarchy
on the right. - Click Spine logo on top left, then select
Import Data
. - Select skeleton data (
.skel
) file. UncheckNew Project
and selectCreate a new skeleton
. Name it whatever you want thenImport
. - After successfuly imported, click Spine logo and select
Texture Unpacker
. Select atlas (.atlas
) file where the texture is located and set the output folder thenImport
. - After imported, click
Images
inHierarchy
. Set the path on botttom right to where the unpacked texture is located. - That's it, you have successfully import the character to Spine Editor.
- If you want to see the animations, click
SETUP
on top left then expand theAnimations
inHierarchy
. Clicklittle dot
on the left of animation name and click Play Backward<
or Play Forward>
in theDopesheet
on the bottom left.
- Download the game data using tools like blue-archive-jp-assets-downloader or if you already have Blue Archive installed, go to the next step.
- Find asset bundle file
.bundle
then extract it using Asset Studio. - How to extract the asset bundle? You search that on the internet.
- If you change the character image (
.png
) name, don't forget to also rename the other files.
Then open and edit.atlas
file, on the second line change the name to the current character image.png
.
Any contibutions is warmly welcome~ What can you do?
- Add missing characters.
- Fix character name.
- Add other assets related to Live 2D assets.
Special thanks for Blue Archive Indonesia Community members who helping me naming the NPC's.
Any game assets and resources in this repository is the property and copyright of Nexon, NEXON Games Co., Ltd.
I don't own or trade this assets in any possible ways. I use this under Fair Use agreement.