forked from thestk/rtaudio
-
Notifications
You must be signed in to change notification settings - Fork 0
A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems.
cyrilcode/rtaudio
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
RtAudio - a set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO and WASAPI) operating systems. By Gary P. Scavone, 2001-2016. This distribution of RtAudio contains the following: doc: RtAudio documentation (see doc/html/index.html) tests: example RtAudio programs include: header and source files necessary for ASIO, DS & OSS compilation tests/Windows: Visual C++ .net test program workspace and projects OVERVIEW: RtAudio is a set of C++ classes that provides a common API (Application Programming Interface) for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X and Windows (DirectSound, ASIO and WASAPI) operating systems. RtAudio significantly simplifies the process of interacting with computer audio hardware. It was designed with the following objectives: - object-oriented C++ design - simple, common API across all supported platforms - only one source and one header file for easy inclusion in programming projects - allow simultaneous multi-api support - support dynamic connection of devices - provide extensive audio device parameter control - allow audio device capability probing - automatic internal conversion for data format, channel number compensation, (de)interleaving, and byte-swapping RtAudio incorporates the concept of audio streams, which represent audio output (playback) and/or input (recording). Available audio devices and their capabilities can be enumerated and then specified when opening a stream. Where applicable, multiple API support can be compiled and a particular API specified when creating an RtAudio instance. See the \ref apinotes section for information specific to each of the supported audio APIs. FURTHER READING: For complete documentation on RtAudio, see the doc directory of the distribution or surf to https://www.music.mcgill.ca/~gary/rtaudio/. LEGAL AND ETHICAL: The RtAudio license is similar to the MIT License. RtAudio: a set of realtime audio i/o C++ classes Copyright (c) 2001-2016 Gary P. Scavone Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Any person wishing to distribute modifications to the Software is asked to send the modifications to the original developer so that they can be incorporated into the canonical version. This is, however, not a binding provision of this license. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
About
A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems.
Resources
Stars
Watchers
Forks
Packages 0
No packages published
Languages
- C++ 69.6%
- C 22.4%
- Objective-C 5.4%
- M4 1.1%
- CMake 0.6%
- Python 0.4%
- Other 0.5%