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Footway area are not drawn #370

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Florimondable opened this issue May 19, 2020 · 2 comments · Fixed by #423
Closed

Footway area are not drawn #370

Florimondable opened this issue May 19, 2020 · 2 comments · Fixed by #423
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enhancement An already rendered feature which should be improved.

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@Florimondable
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Florimondable commented May 19, 2020

example here https://www.cyclosm.org/#map=20/48.87813/2.28049/cyclosm

should be rendered like pedestrian (or may be less green more brown ? since footway is less cyclable than pedestrian ?)

@Phyks Phyks added the enhancement An already rendered feature which should be improved. label May 19, 2020
@Phyks
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Phyks commented May 19, 2020

This issue makes me realize we have an issue with our current layers. The landuse layer should be split to only reflect landuses. https://github.com/cyclosm/cyclosm-cartocss-style/blob/master/project.mml#L158-L160 should be in a separate layer.

In particular, this causes issue with tunnels rendered on top of pedestrian (and eventually footways) areas.

Also see https://wiki.openstreetmap.org/wiki/Tag:highway%3Dfootway, there is area:highway:footway which might be useful to render?

@Florimondable
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In particular, this causes issue with tunnels rendered on top of pedestrian (and eventually footways) areas.

Well there's a debate whether tunnels should be hidded by higher level.

quasart added a commit to quasart/cyclosm-cartocss-style that referenced this issue Aug 15, 2020
@Phyks Phyks closed this as completed in #423 Sep 8, 2020
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Labels
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