This is the repository for the first moderator project for the first server game jam.
Core platform compatibility should be maintained with HTML5 builds. Support has been extended to native Mac and Windows,
and there's no reason it shouldn't work on Linux. The core difference is that OSX doesnt support 300 es
profile
OpenGL shaders so all desktop platforms run with 330 core
.
external/engine # This folder is where the main engine files live (pulled in as submodule)
assets/ # This folder contains any assets you want to access from the game (shaders, images, etc)
s/ # Script folder for setting up and managing the repository
main.cpp # This is the file where the "appplication layer" utilizes the engine. Should likely be moved to its own app/ folder
git clone [email protected]:cshangout/gamejam01.git
cd gamejam01
python3 s/get_dependencies.py
python3 s/build_web.py
python3 s/serve_web.py
This project is built to be compatible as-is with CLion. It will likely open without issues in any other CMake compatible IDE but has not been tested with it.