A trading card game coded in python with a retro graphic interface.
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
- Python 3.7+
- pip
Clone repository
git clone https://github.com/crisdesivo/tcg.git
Install dependencies with pip
pip install -r requirements.txt
or use pip3 if your default python is older
pip3 install -r requirements.txt
Run main.py with python
python main.py
You can read the game rules at rules.md
- No luck based mechanics
- You can order your deck before the game however you want
- Small decks (around 20 cards)
- The objective of the game is to reduce all the oponent's life points
- You cause damage to your oponent by using techniques
- Techniques are used by your units and require you to discard energies
- Units and energies are two types of cards
- There are five different types of energies: Ignis, Gelo, Aer, Ordo y Chao
- Added the basics of the logic of the game.
- Added a simple graphic user interface
- Completing the graphic user interface
- Artificial intelligence to play against
- A server for multiplayer
- Pyxel - The game engine
Please read CONTRIBUTING.md for details on our code of conduct.
- Cristian Desivo - Initial work - [email protected]
This project is licensed under the GNU GENERAL PUBLIC LICENSE - see the LICENSE.md file for details