Starred repositories
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
Behaviour Tree Editor for Unity built with UIToolkit
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6.
Screen Space Path Tracing for Unity's URP (Universal Render Pipeline). Using the full screen pass renderer feature in URP 14.
FidelityFX FSR 2 for the Unity URP
Yarn Spinner is a tool for building interactive dialogue in games!
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
A custom genshin-like toon shader, based on URP.
Support for animating UI Toolkit elements with Timeline.
GUI for configuring Hyprland, written in blazingly fast Rust! 🚀🦀
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
Tween Animation Library for Unity Timeline
A tool for monitoring the PlayableGraph in real-time within the Unity Editor.
Redot Engine – Multi-platform 2D and 3D game engine
The “Quite OK Image Format” for fast, lossless image compression
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Fast .NET C# Implementation of ULID for .NET and Unity.
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Lightweight notification daemon displaying notifications as EWW widgets