This was a last-minute entry for the 2012 7-day roguelike challenge.
What it is: a simple roguelike game.
Goal: Survive a hundred turns in the swamp, or escape.
Controls: numlock+keypad, or vi keys. (By accident, this game is a great way to train muscle memory for vi navigation.)
Should work in python2 and python3 on unix-like systems. I used to maintain a Windows version also. It did not work well on Windows, and so I have withdrawn the code that supported that.
During the 7drl festival, I had planned to make an ambitious game that involved gardening. Late in the week, I realised I had no chance of completing, and so adapted the engine towards this simple game.
There was an entertaining youtube review back in 2012.
https://www.youtube.com/watch?v=gniJ3A1QJ-8
The author stumbles on some features from the gardening game that I had failed to remove when I was adapting it. I have since removed those features from the game. During one part of the video, the reviewer could have escaped the swamp but did not know to.