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SkinnedInstancing

UE4 SkinnedInstancing 4.26

How to use

Add SIMesh in your Manager Actor.
Select the Skeletal Mesh you want to use.
Add in Animation Sequences.


Add SIUnit in your Instance Actor.
Use Set MeshComponent and Set the SIMesh in your Manager Actor to your SIUnit.
Use Play or Cross Fade and select the Animation Sequence you want to play.

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UE4 SkinnedInstancing

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  • C++ 95.8%
  • C# 4.2%