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CppUTest For QP/C++ implements a CppUTest port of the QP Framework, with supporting utilities, enabling easy host based unit testing of active objects.

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CppUTest for the QP/C++ Real-Time Embedded Framework

Build and Test status: Build and Tests

Copyright Matthew Eshleman

If this project inspires your team to select the QP/C++ (qpcpp) framework for commercial use, please note "Matthew Eshleman" or "Cove Mountain Software" in the referral field when acquiring a commercial license from Quantum Leaps. Referrals encourage and support efforts like this. Thank you!

Introduction

The cpputest-for-qpcpp library project enables CppUTest for the QP/C++ Real-Time Embedded Framework. This project provides for the following capabilities:

  • A CppUTest compatible port of the QP/C++ (qpcpp) framework, enabling host based unit and integration testing of QP active objects (QActive).
  • Supporting utilities to simplify unit testing of qpcpp based active objects. Provided classes may also be useful in the final target software.
  • An example active object under test.

Benefits of this approach to unit testing active objects include:

  • Tests are written in C++, the native language of the target framework. This also happens to be my preferred language for writing firmware too.
  • No surprises. The active object under test interacts with the qpcpp framework, ensuring tested behavior will match target behavior. The test support code provided in this project enables precise control of when an active object executes within the framework.
  • No surprises (again). There are no threads. Each test explicitly 'gives' CPU time to the active objects under test as needed by each test.
  • Accelerated timer related testing. Seconds of 'time' can be tested in microseconds.
  • Host based testing is fast. TDD (Test Driven Development) demands fast execution of tests.
  • Host based testing is easier to use in a continuous integration (CI) system. Run all the tests with every commit. No surprises when it is time to generate a target release.

Tutorial Video

A tutorial video on each of the features of this library is now available. This particular video is on the QP/C version, however the lessons apply to this version too: See https://youtu.be/hr1qkNH1wSA.

Environment

This project was developed and proven in Ubuntu 20.04 and 22.04. In theory any build or host operating system environment supported by CppUTest will be compatible with this code.

Prerequisites

  • CMake and associated build tools were used to develop and prove out this project.
  • QP/C++
    • You can override the QP/C++ to another directory with your project's exact QP/C++ source code. Define the cmake variable CMS_QPCPP_TOP_DIR before including the internal CMakeLists.txt.
    • or:
      • Do not define CMS_QPCPP_TOP_DIR, and the internal cmake will fetch the appropriate QP/C++ repo.
  • CppUTest (version 3.8-7 or version 4.0) (3.8 is the default in Ubuntu 20.04 while 4.0 is the default in Ubuntu 22.04)
  • This project requires support for C++14.

Continuous Integration

This project has configured GitHub Actions to build and execute all unit tests found in this project. This is an example of one of the key benefits of host-based testing of embedded software.

See the configuration at: .github/workflows/cmake.yml

Testing Support

Restrictions

The CppUTest test support implemented in this project assumes host based testing. Therefore, code found in these support files may use standard library features requiring heap access, such as std::vector. Heap usage is oftentimes avoided in firmware or embedded software. Such use is restricted to the cms::test namespace.

Additionally, the CppUTest environment expects and requires C++ exceptions for some test features. Again, these are restricted to the host based testing environment, as exceptions are frequently disabled in firmware build targets.

Care was taken to avoid the above in any source code that may ultimately be re-used in an embedded project's target build.

Active object interfaces

A typical active object within the QP/C++ framework may expose the following interfaces:

  • May subscribe to known events published into the framework and react to those events.
  • May react to events that are posted directly to the active object.
  • May expose a direct API, however such APIs traditionally provide only for asynchronous behavior (i.e. the API creates an event and posts the event to self.)
  • Time: the active object may repeat certain behavior using framework provided timers, or may contain timeout related behavior, etc.

Ultimately, the active object is controlling something such as an external sensor, network device, LED, etc. The following provides for some illustration.

      Pub/Sub      Direct POST
      Events         Events
        +             +
        |             |
      +--+--------+-----+
      |                 |
      |  Active Object  |
      |                 |
      +-------+---------+
              |
              | Direct API calls
              |
    +------------+-----------------+
    |                              |
    |  Some API / Module / Driver  |
    |                              |
    +------------------------------+

This project provides for methods enabling unit testing of event publish and subscribing behavior of the active object as well as timer related behavior, using the exact same interfaces the active object would use in the production target. CppUTest provides for the mocking capabilities to ensure that the active object under test is calling the expected APIs.

Within the associated examples project, please see the tests for examples/hwLockCtrlService which provides examples of:

  • Testing for reaction to a published event, where the reaction is observed through a CppUTest mock().
  • Testing to ensure the active object published an expected event. This project provides for functionality (cms::test::PublishedEventRecorder) to record all events published during a test. The recorded events can be retrieved and verified by the test.
  • Testing of time related behavior. This project provides for the ability to MoveTimeForward within a test.
  • Direct POST of events and testing of direct POST responses. See the example and search for the Ping/Pong related test, using the support class cms::test::DummyActiveObject.

Testing Active Objects using CppUTest

CppUTest support for testing active objects is provided by various files in the test_support subdirectory, especially test_support/cpputest-qpcpp-port.

Of particular interest is the cms::test:qf_ctrl module, which provides for convenience and helper methods such as:

  • cms::test::qf_ctrl::Setup(...) - call this from a test's setup() method to prepare for active object testing.
  • cms::test::qf_ctrl::Teardown() - call this from a test's teardown() method to perform various actions, including testing for memory pool leaks.
  • cms::test::qf_ctrl::ProcessEvents() - call this to 'give' some CPU time to any active objects under test. This is a critical feature of this testing approach.
  • cms::test::qf_ctrl::MoveTimeForward(...) - call this to advance 'time', potentially activating any internal active object timers. Many seconds, minutes, or hours, of time may be tested with this approach in a few milliseconds of host CPU time.
  • cms::test::qf_ctrl::PublishEvent(...) - convenience method enabling publishing of events from a test.
  • cms::test::qf_ctrl::PublishAndProcess(...) - additional convenience methods, combining publish and process steps. These functions also help to automatically ignore a test published event when using a published event recorder.
  • class cms::test::PublishedEventRecorder - an active object that records events published into the framework. Useful when a test expects an active object under test to publish an event.

The basic active object test pattern

To create tests for an active object, the following outline is considered:

  1. Implement the setup() handler for the test. Initialize the QF framework as desired using cms::test::qf_ctrl::Setup(...).
  2. Instantiate or otherwise initialize the active object under test.
  3. start the active object under test, perhaps as part of the setup or as a separate step.
  4. Prep a single test.
  5. Prepare a CppUTest mock() or other resources as needed for the test.
  6. Stimulate the unit under test as appropriate. For example, publish an event into the framework that the active object is expected to be subscribed to and expected to respond to in some manner.
  7. Give the unit under test some CPU time via cms::test::qf_ctrl::ProcessEvents() or the equivalent. See also cms::test::qf_ctrl::MoveTimeForward(...).
  8. Confirm how the unit under test responded. Did it call the mock() as expected? Did it publish a response into the framework? What data do I need to inspect for changes?

That is it! That is the basic pattern for testing an active object. See
examples at: examples/hwLockCtrlService/test/hwLockCtrlServiceTests.cpp to learn more.

Other tips:

  • Avoid internal state knowledge as much as possible. This allows for internal state machine refactoring without impacting the tests.
  • Follow best practices in your test code, especially follow the DRY principle.

Other Utilities

This project provides for various utility classes that may be useful within a project's final target build as well. Notable classes include:

  • class cms::QEvtUniquePtr is a template class enabling a std::unique_ptr RAII like behavior for QP::QEvt events, ensuring such events are garbage collected per the framework's requirements. This class is used by the PublishedEventRecorder.
  • class cms::OrthogonalComponent provides a base class pattern to help implement this common Orthogonal Component pattern in qpcpp. I hope to add concrete examples of using this class in a future revision of this project.
  • class cms::OrthogonalContainer provides a template class to create an active object container with one or more OrthogonalComponent objects, standardizing what is frequently a manually created pattern. I hope to add concrete examples of using this class in a future revision of this project, however the tests for this class should guide anyone wanting to make use of this useful pattern in their product.

Acknowledgements

I must take a moment to thank key influences that inspired or helped enable this project:

License

All code in this project found in the cms namespace follows a dual-license approach. Please see LICENSE.txt for details.

All licenses for external source code and libraries relied upon by this project remain fully owned by their respective owners. In particular, please see the licensing details for qpcpp at: https://www.state-machine.com/licensing.

If this project inspires your team to select the qpcpp framework for commercial use, please note "Matthew Eshleman" or "Cove Mountain Software" in the referral field when acquiring a commercial license from Quantum Leaps. Referrals encourage and support this effort. Thank you!

References

A top level example project using this library is maintained here: https://github.com/covemountainsoftware/cpputest-for-qpcpp-examples

This project started from a non-qpcpp example, see this blog post: https://covemountainsoftware.com/2020/04/17/unit-testing-active-objects-and-state-machines/

Additionally, please see that post's associated github repo: https://github.com/covemountainsoftware/activeObjectUnitTestingDemo

Other references:

  • Sutter, Herb. Prefer Using Active Objects Instead of Naked Threads. Dr. Dobbs, June 2010.
  • Grenning, James. Test Driven Development for Embedded C.
  • Samek, Miro. Practical UML Statecharts in C/C++: Event-Driven Programming for Embedded Systems.