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- London, UK
- https://sondre.io/
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A native, user-mode, multi-process, graphical debugger.
Reviving the language that brought us the Jak & Daxter Series
Pour la GBA, convertit un fichier .wav ou fusionne des .wav segmentés en un unique .s3m \ For the GBA, converts a .wav file or merges segmented .wav files into a single .s3m
A C compiler that tries to eliminate the need for header files as much as possible.
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
Tool to statically recompile N64 games into native executables
Decompilation of The Legend of Zelda: Ocarina of Time
A fast JSON parser/generator for C++ with both SAX/DOM style API
Disassembly and ROM info for Final Fantasy VI
A small single file image viewer written in C/C++.
Low level library to develop GBA games that can also be built for PC.
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
Tiled extension/export plugin for exporting tilemaps to GBA source files
An IPS/UPS/APS/BPS/RUP/PPF/xdelta ROM patcher made in HTML5.
Slawter666 / pokeemerald
Forked from pret/pokeemeralddisassembly of Pokémon Emerald
An Android app widget for Monzo using the public api
A complete upgrade for FireRed, including an upgraded Battle Engine.