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[ECCV'24] Online Vectorized HD Map Construction Using Geometry

Zhixin Zhang1, Yiyuan Zhang2, Xiaohan Ding3, Fusheng Jin1*, Xiangyu Yue2

1Beijing Institute of Technology,   2CUHK,   3Tencent AI Lab

Website | arXiv | YouTube | Bilibili | Zhihu

framework

News

We're working on more powerful and efficient models, please stay tuned.

  • (2024/7/2) GeMap is accepted by ECCV 2024 and we release a new GeMap model with 76.0 mAP.
  • (2023/12/7) We released the first version of GeMap (with pre-trained checkpoints and evaluation).
  • (2023/12/7) GeMap is released on arXiv.

Motivation

  • Recent efforts have built strong baselines for online vectorized HD map construction task, however, shapes and relations of instances in urban road systems are still under-explored, such as parallelism, perpendicular, or rectangle-shape.
framework
  • As the ego vehicle moves, the shape of a specific instance or the relations between two instances will remain unchanged. To accurately represent such geometric features, invariance to rigid transformation is a fundamental property.
framework

Highlights

This work contributes from two perspectives:

  • GeMap achieves new state-of-the-art performance on the NuScenes and Argoverse 2 datasets. Remarkably, it reaches a 71.8% mAP on the large-scale Argoverse 2 dataset, outperforming MapTR V2 by +4.4% and surpassing the 70% mAP threshold for the first time.
  • GeMap end-to-end learns Euclidean shapes and relations of map instances beyond basic perception. Specifically, we design a geometric loss based on angle and distance clues, which is robust to rigid transformations. We also decouple self-attention to independently handle Euclidean shapes and relations.

Quantitative Results

NuScenes

Model Objective Backbone Epoch mAP FPS Config Checkpoint
GeMap simple R50 110 62.7 15.6 config model
GeMap simple Camera(R50) & LiDAR(SEC) 110 66.5 6.8 config model
GeMap full R50 110 69.4 13.3 config model
GeMap full Swin-T 110 72.0 10.0 config model
GeMap full V2-99 110 72.2 9.5 config model
GeMap full V2-99(DD3D) 110 76.0 9.5 config model

Argoverse 2

Model Objective Backbone Epoch mAP FPS Config Checkpoint
GeMap simple R50 6 63.9 13.5 config model
GeMap simple R50 24 68.2 13.5 config model
GeMap full R50 24 71.8 12.1 config model

* All models are trained on 8 NVIDIA RTX3090 GPUs. The speed (Frames Per Second, FPS) is evaluated on a single 3090 GPU.

Visualization Results

Comparison Video

GeMap exhibits more robust predictions in occluded and rotated scenarios, especially under rainy weather conditions.

demo_video_720p.mp4

More Cases of GeMap

Getting Started

TODO

  • Faster implementation for inference of GeMap.
  • More powerful LiDAR and Camera + LiDAR models.
  • Lighter and faster models with 30+ FPS.

Acknowledgements

GeMap is based on mmdetection3d. It is also greatly inspired by the following outstanding contributions to the open-source community: LSS, GKT, Swin-Transformer, VoVNet, BEVFormer, MapTR, BeMapNet, HDMapNet.

Citation

If the paper and code help your research, please kindly cite:

@article{zhang2023online,
  title={Online Vectorized HD Map Construction using Geometry},
  author={Zhang, Zhixin and Zhang, Yiyuan and Ding, Xiaohan and Jin, Fusheng and Yue, Xiangyu},
  journal={arXiv preprint arXiv:2312.03341},
  year={2023}
}