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A text based adventure game developed with my oldest son.

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text-adventure

Back Story

This project is a text based adventure that my oldest son and I are working on. The idea came about being currently quarantined for the covid-19 virus. It originally started as a simple text based adventure with my son writing up the text (with a fun, creative story line) and I building out the game engine. We first came up with just having canned options, and handling input from those choices. The project has evolved into a more complex system of parsing out the user's commands, and having the room change based on the user interaction.

Overview

The project is a complete, full stack project. I'm running a Node/Express server to handle the game location and item requests. The game data is stored in a mongoDB collection. The Front End is currently html/css/vanilla JS but I may refactor it with React/Redux in the future.

Documentation

I am currently working on a game design doc here: Game Design Doc

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A text based adventure game developed with my oldest son.

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