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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /> | ||
</startup> | ||
</configuration> |
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using System; | ||
using System.Collections.Specialized; | ||
using System.Linq; | ||
using System.Windows.Forms; | ||
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||
namespace LinkedInDesktopUI | ||
{ | ||
// The code in this method extracted from the LinkedIn.NET's LNTest DlgAuthorization.cs. | ||
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// Windows form with WebBrowser control - wbAuth - for performing authorization on LinkedIn | ||
public partial class DlgAuthorization : Form | ||
{ | ||
public DlgAuthorization(string authLink) | ||
{ | ||
InitializeComponent(); | ||
// parse authorization link | ||
var qs = parseResponse(authLink); | ||
// store state for further use | ||
if (qs["state"] != null) | ||
{ | ||
_State = qs["state"]; | ||
} | ||
// store redirect URL for further use | ||
if (qs["redirect_uri"] != null) | ||
{ | ||
_RedirectUri = new Uri(qs["redirect_uri"]); | ||
} | ||
// navigate to authorization link | ||
wbAuth.Navigate(new Uri(authLink)); | ||
} | ||
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private readonly string _State; | ||
private readonly Uri _RedirectUri; | ||
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// property for handling authorization code | ||
public string AuthorizationCode { get; private set; } | ||
// properties for handling possible errors | ||
public string OauthError { get; private set; } | ||
public string OauthErrorDescription { get; private set; } | ||
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private void DlgAuthorization_KeyDown(object sender, KeyEventArgs e) | ||
{ | ||
if (e.KeyCode == Keys.Escape) DialogResult = DialogResult.Cancel; | ||
} | ||
|
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private NameValueCollection parseResponse(string response) | ||
{ | ||
var nvc = new NameValueCollection(); | ||
if (response.StartsWith("?")) response = response.Substring(1); | ||
var arr1 = response.Split('&'); | ||
foreach (var arr2 in arr1.Select(s => s.Split('=')).Where(arr2 => arr2.Length == 2)) | ||
{ | ||
nvc.Add(arr2[0].Trim(), arr2[1].Trim()); | ||
} | ||
return nvc; | ||
} | ||
|
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private void wbAuth_Navigated(object sender, WebBrowserNavigatedEventArgs e) | ||
{ | ||
// resize broser control in order to to force the windows to show vertical scrollbar | ||
// LinkedIn authorization always fill the whole browser, so this is the only way to show all fields and buttons in window of suitable size without stretching it to screen height | ||
wbAuth.Height = ClientSize.Height * 2; | ||
// chack whether we are in needed end point | ||
if (e.Url.Scheme != _RedirectUri.Scheme || e.Url.Host != _RedirectUri.Host || | ||
e.Url.AbsolutePath != _RedirectUri.AbsolutePath) return; | ||
var queryParams = e.Url.Query; | ||
if (queryParams.Length <= 1) return; | ||
// parse query | ||
var qs = parseResponse(queryParams); | ||
// check state parameter | ||
if (qs["state"] == null) DialogResult = DialogResult.Cancel; | ||
if (qs["state"] != _State) DialogResult = DialogResult.Cancel; | ||
// check code parameter | ||
if (qs["code"] != null) | ||
{ | ||
// store code parameter and close the window | ||
AuthorizationCode = qs["code"]; | ||
DialogResult = DialogResult.OK; | ||
} | ||
// check for possible errors | ||
else if (qs["error"] != null) | ||
{ | ||
OauthError = qs["error"]; | ||
if (qs["error_description"] != null) | ||
{ | ||
OauthErrorDescription = qs["error_description"]; | ||
} | ||
DialogResult = DialogResult.Cancel; | ||
} | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<root> | ||
<!-- | ||
Microsoft ResX Schema | ||
Version 2.0 | ||
The primary goals of this format is to allow a simple XML format | ||
that is mostly human readable. The generation and parsing of the | ||
various data types are done through the TypeConverter classes | ||
associated with the data types. | ||
Example: | ||
... ado.net/XML headers & schema ... | ||
<resheader name="resmimetype">text/microsoft-resx</resheader> | ||
<resheader name="version">2.0</resheader> | ||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | ||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | ||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | ||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | ||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | ||
<value>[base64 mime encoded serialized .NET Framework object]</value> | ||
</data> | ||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | ||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | ||
<comment>This is a comment</comment> | ||
</data> | ||
There are any number of "resheader" rows that contain simple | ||
name/value pairs. | ||
Each data row contains a name, and value. The row also contains a | ||
type or mimetype. Type corresponds to a .NET class that support | ||
text/value conversion through the TypeConverter architecture. | ||
Classes that don't support this are serialized and stored with the | ||
mimetype set. | ||
The mimetype is used for serialized objects, and tells the | ||
ResXResourceReader how to depersist the object. This is currently not | ||
extensible. For a given mimetype the value must be set accordingly: | ||
Note - application/x-microsoft.net.object.binary.base64 is the format | ||
that the ResXResourceWriter will generate, however the reader can | ||
read any of the formats listed below. | ||
mimetype: application/x-microsoft.net.object.binary.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.soap.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.bytearray.base64 | ||
value : The object must be serialized into a byte array | ||
: using a System.ComponentModel.TypeConverter | ||
: and then encoded with base64 encoding. | ||
--> | ||
<xsd:schema id="root" xmlns="" xmlns:xsd="https://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | ||
<xsd:import namespace="https://www.w3.org/XML/1998/namespace" /> | ||
<xsd:element name="root" msdata:IsDataSet="true"> | ||
<xsd:complexType> | ||
<xsd:choice maxOccurs="unbounded"> | ||
<xsd:element name="metadata"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" use="required" type="xsd:string" /> | ||
<xsd:attribute name="type" type="xsd:string" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" /> | ||
<xsd:attribute ref="xml:space" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="assembly"> | ||
<xsd:complexType> | ||
<xsd:attribute name="alias" type="xsd:string" /> | ||
<xsd:attribute name="name" type="xsd:string" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="data"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | ||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | ||
<xsd:attribute ref="xml:space" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="resheader"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:choice> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:schema> | ||
<resheader name="resmimetype"> | ||
<value>text/microsoft-resx</value> | ||
</resheader> | ||
<resheader name="version"> | ||
<value>2.0</value> | ||
</resheader> | ||
<resheader name="reader"> | ||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<resheader name="writer"> | ||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
</root> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="https://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{10DB1192-912E-43E8-B319-29FC926CAD9B}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>LinkedInDesktopUI</RootNamespace> | ||
<AssemblyName>LinkedInDesktopUI</AssemblyName> | ||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="LinkedIn.NET, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<SpecificVersion>False</SpecificVersion> | ||
<HintPath>bin\Debug\LinkedIn.NET.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Deployment" /> | ||
<Reference Include="System.Drawing" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="DlgAuthorization.cs"> | ||
<SubType>Form</SubType> | ||
</Compile> | ||
<Compile Include="DlgAuthorization.designer.cs"> | ||
<DependentUpon>DlgAuthorization.cs</DependentUpon> | ||
</Compile> | ||
<Compile Include="LinkedInUI.cs"> | ||
<SubType>Form</SubType> | ||
</Compile> | ||
<Compile Include="LinkedInUI.Designer.cs"> | ||
<DependentUpon>LinkedInUI.cs</DependentUpon> | ||
</Compile> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<EmbeddedResource Include="DlgAuthorization.resx"> | ||
<DependentUpon>DlgAuthorization.cs</DependentUpon> | ||
</EmbeddedResource> | ||
<EmbeddedResource Include="LinkedInUI.resx"> | ||
<DependentUpon>LinkedInUI.cs</DependentUpon> | ||
</EmbeddedResource> | ||
<EmbeddedResource Include="Properties\Resources.resx"> | ||
<Generator>ResXFileCodeGenerator</Generator> | ||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | ||
<SubType>Designer</SubType> | ||
</EmbeddedResource> | ||
<Compile Include="Properties\Resources.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Resources.resx</DependentUpon> | ||
</Compile> | ||
<None Include="Properties\Settings.settings"> | ||
<Generator>SettingsSingleFileGenerator</Generator> | ||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> | ||
</None> | ||
<Compile Include="Properties\Settings.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Settings.settings</DependentUpon> | ||
<DesignTimeSharedInput>True</DesignTimeSharedInput> | ||
</Compile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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