This 42 project aims to create a snake
game with dynamic libraries
loaded at runtime
nibbler
is able to switch between 3 different graphical libraries:
- Glfw
- SFML
- SDL2
It can also load and unload portaudio
sound library
Set NIBBLER_INSTALL_FOLDER
variable in your shell environment and run install.sh
nibbler
will compiled into a folder named build
A folder named nibbler
will be created at NIBBLER_INSTALL_FOLDER
location and will
contained libraries required for nibbler
and its binary
cmake
and make
will be required
Run ./nibbler
after compiling, usage will be displayed