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TileMapEditor3D

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GitHub release (latest by date) GitHub Release Date GitHub commits since latest release (by date)

Tile Map Editor 3D is a tile-based map editor in 3D. Composed of several layers of tiles and 3D objects, it allows you to export the maps in different formats.

Getting Started

Tile Map Editor 3D is only tested on Visual Studio 2019 on Windows but the plan is to be compatible with Linux and Mac (minimum Linux) in a future.

Installation

  • Clone the repository git clone https://github.com/christt105/TileMapEditor3D
  • Execute the script premake5.lua with premake/premake5.exe
    • For Windows - Visual Studio 2019 just execute the scripts/generate_project.bat file

Main Goal

The goal of this project is to create a tool to create RPG maps like Pokémon 4th Gen. Will allow to import 3D models, brushes to build terrain, paint planes at differenent heights with tiles and create inclined sprites. e.g.

Lavender Town in Pokémon Heartgold and Soulsilver

To know more about the features, see the ROADMAP file. You can also check the ClickUp boards where I put the task I work on.

Author

This project is made by christt105. This project belongs to my final thesis.

Repository: https://github.com/christt105/TileMapEditor3D

Contributing

You can test the latest release and report bugs or propose features. I won't accept any pull request until I finish and present my final thesis to not take any risk with the evaluation. After that, I will be delighted to accept any pull request that improves the project.

Special Thanks

License

This project is licensed under BSD 2-Clause License license.