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A C# library for modular functions and actions, heavily inspired by Inform 7's rulebooks
Creates a fake simulated rope, connecting between 2 point.
Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]
Linear algebra library for Unity, written completely in Burst
Toy Gaussian Splatting visualization in Unity
Realtime hand tracking and finger tracking in Unity using Mediapipe
Hand and finger tracking solution (MediaPipe Hands) for Unity Barracuda
ContextualAO is a Unity package that includes a volume renderer with the Contextual Ambient Occlusion (CAO) algorithm that supports ambient occlusion with real-time clipping.
SciKit-Surgery - Compact Libraries for Surgical Navigation
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Unity DOTS Behavior-Tree implementation
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Graphical pipeline allowing mesh deformation through shader with 3D noise volumes
Fluent re-take on Unity Inspector UX. Packed with QoL improvements.
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
SearchStringInAssets is an Editor extension that allows you to search the UnityEditor for strings stored in a scene, Prefab, or ScriptableObject.
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
An Asset Dependency Graph for Unity
This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in the Release section (https://github.com/raphael-ernaelsten/…
An AnimationCurve that works inside a job. Build one by providing an original AnimationCurve.
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.