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The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)
DepthFM: Fast Monocular Depth Estimation with Flow Matching
🕷️ SpiderMatch: 3D Shape Matching with Global Optimality and Geometric Consistency
Code for "Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text".
This repo contains the code for our paper An Image is Worth 32 Tokens for Reconstruction and Generation
Official code for paper: Text-to-Image Rectified Flow as Plug-and-Play Priors
Geometry-Aware Large Reconstruction Model for Efficient and High-Quality 3D Generation
Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes
CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets
Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animation
Code for "Real3D: Scaling Up Large Reconstruction Models with Real-World Images"
Official code for arxiv paper LRM-Zero: Training Large Reconstruction Models with Synthesized Data
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
Code for Paper "UniAnimate: Taming Unified Video Diffusion Models for Consistent Human Image Animation".
ZeroRF: Fast Sparse View 360° Reconstruction with Zero Pretraining
[CVPR 2024] Sherpa3D: Boosting High-Fidelity Text-to-3D Generation via Coarse 3D Prior
Official code for 4Diffusion: Multi-view Video Diffusion Model for 4D Generation.
CUDA accelerated rasterization of gaussian splatting
Detectron2 is a platform for object detection, segmentation and other visual recognition tasks.
This repository is an official PyTorch implementation of the paper "Learnable Triangulation of Human Pose" (ICCV 2019, oral). Proposed method archives state-of-the-art results in multi-view 3D huma…
Official code for VisProg (CVPR 2023 Best Paper!)
Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels
Automatic Rigging and Animation of 3D Characters
An unofficial implementation of DreamScene360.
The pinocchio auto-rigging / weighting tool - modification