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A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Firebase cloud functions in typescript with Firestore. Using a social network as example
Custom render features for unity 2023.2+ (non-RG)
Unreal Engine Plugin for Lua APIs implementation
(Unity3D) Test multiplayer without building
Softbodies, jiggly items and other slimy stuff in Unity
VSCode Extension for Installing .NET via VS Code
The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
Official C# support for Visual Studio Code
Sample project for Unity Notifications
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
iDreamsOfGame / NiceVibrations
Forked from Lofelt/NiceVibrations🎮 🚀 Nice Vibrations and Lofelt Studio SDK source code repository
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…
Configurable generic class for managing local data saved on device.
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
generate xlua snippet for emmylua
C# Native bindings of Lua 5.4 (compatible with .NET/iOS/Mac/Android/UWP)