Stars
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no need to store it on disk.
A generic collection for selecting random elements by weight in O(1) in C#
Fast .NET C# Implementation of ULID for .NET and Unity.
Playing around with using C# to create an operating system
An asset bundle manager for Unity.
Slack App updating user's status with currently playing song from Spotify
Simple, message based, MMO Scale TCP networking in C#. And no magic.
high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution
Visualize how much space each asset in your Unity game takes and quickly optimize your game's file size
A categorized collection of awesome Unity open source on GitHub (800+)
Build Unity projects for different platforms
Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
Upgradable hash algorithm password management library for .NET.