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Minecraft-compatible client using libgdx.

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Radix

Minecraft-compatible client and voxel engine using libgdx.

Project Goal

Radix was originally created so that I could learn OpenGL (although its since been moved from LWJGL to the more abstracted libgdx).

More recently the project has been transformed into an attempt to make a faster and cleaner Minecraft client (although I'm not sure if the cleaner part is quite there yet...).

Features

  • Join Minecraft servers
  • Walk around
  • Break blocks (creative, some survival support)
  • Place blocks
  • Render the world (greedy meshing, block/sunlight, fake AO)
  • Chat

Screenshots

Shot 1 Shot 2 Wireframe

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Minecraft-compatible client using libgdx.

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  • Java 97.4%
  • GLSL 2.6%