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The Man in Blue's awesome Blobular, ported to React Native.

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react-native-blobular

The Man in Blue's awesome Blobular, ported to React Native. Find the original experiment here!

🚀 Getting Started

Using npm:

npm install --save react-native-blobular

Using yarn:

yarn add react-native-blobular

This project depends on react-native-svg, so be sure that the library has been linked if you're running anything less than [email protected].

✍️ Example

It's pretty simple, just embed a <Blobular /> inside your render method, then listen for the onBlobular callback, where you can allocate a number of Blobs for your user to play around with.

import React from 'react';
import { Dimensions } from 'react-native';
import uuidv4 from 'uuid/v4';

import Blobular, { Blob } from 'react-native-blobular';

const { width, height } = Dimensions
  .get('window');

export default () => (
  <Blobular
    onBlobular={({ putBlob }) => putBlob(
      new Blob(
        uuidv4(), // unique id
        100, // radius
        75, // viscosity
        50, // min radius
      ),
      width * 0.5,
      height * 0.5,
    )}
  />
);

You can also suppress user interaction by supplying pointerEvents="none" to your <Blobular /> component, and instead use the blobular instance returned in the callback to programmatically manipulate what's on screen.

📌 Props

Property Type Required Description
width number no Width of the view.
height number no Height of the view.
renderBlob func no A function you can pass to define the SVG path.
pointerEvents string no Allow the user to interact, or manipulate programmatically.
onBlobular func no A callback returning you with a blobular instance.
onBlobCreated func no A callback for when a new blob has been generated.
onBlobDeleted func no A callback for when an existing blob has been removed.

✌️ License

MIT