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πŸ’­
type 2 invested entity
πŸ’­
type 2 invested entity
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catchouli/README.md

Hi there πŸ‘‹

My name is Caitlin and I'm a senior engineer from the UK.

A few of my specialities are:

  • Rust, C++, C#, Haskell (but I'm known for being able to use just about any language :P)
  • High performance applications such as 3d graphics, GIS and data processing
  • Docker and microservices architectures

I'm also a game developer in my spare time, (and anything else I think of! check out my repositories page πŸ˜‰), and love figuring out how to build new things.

I have a github organization I use to (somewhat unsuccessfully) stop my repositories list from getting out of control: https://github.com/catchouli-old

See https://cat.bio/ for my full profile πŸ‘

Catchouli's github stats

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  1. better_tactics better_tactics Public

    Chess tactics trainer with spaced repetition

    Rust 25

  2. dreamfield dreamfield Public

    A ps1-aesthetic 3D first-person RPG I'm making in Rust, see twitter for screenshots

    Rust 2

  3. ntsc-emulator ntsc-emulator Public

    An emulation of NTSC RF signal encoding and decoding, for cool visual effects

    Rust

  4. coment coment Public

    A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)

    C++ 55 8

  5. VolumeRender VolumeRender Public

    A sparse voxel octree raytracer written in CUDA that is capable of considering refraction through heterogeneous volumes - dissertation project

    C++ 7