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Starred repositories

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C++ 3 Updated Jul 31, 2024

Cubiquity is an experimental micro-voxel engine written in C++ and released into the public domain.

C++ 235 16 Updated Nov 12, 2023

Console converter XOM files to XML for Windows

Pascal 7 1 Updated Jun 9, 2023

A hybrid voxel rendering engine

C 71 2 Updated Feb 21, 2022

A C# implementation of voxlap-style rendering, using Unity and their Burst compiler

C# 13 1 Updated Jul 18, 2020

Lightweight, multi-platform, data-oriented game engine.

C++ 876 48 Updated Mar 16, 2024

Shader that "emulates" the rendering style of ps1

GLSL 1,129 91 Updated Apr 9, 2022

PSX retro graphics plugin for URP with Shadergraph in Unity

C# 669 56 Updated May 27, 2024

A shader that imitates low grade 3D graphics.

C# 749 65 Updated Apr 15, 2015

A collection of algorithms and data structures

Java 17,000 4,316 Updated Aug 15, 2024

I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result

C++ 2,634 376 Updated Feb 7, 2024

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.

C++ 10,082 4,098 Updated Aug 28, 2024

Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

GDScript 612 32 Updated Sep 21, 2023

Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.

Rust 625 32 Updated Aug 4, 2024

Box2D is a 2D physics engine for games

C 8,020 1,502 Updated Aug 28, 2024

Custom renderer and physics engine written from scratch in C++/Direct3D 12.

C++ 210 21 Updated Jul 27, 2024

Fast O(1) offset allocator with minimal fragmentation

C++ 737 35 Updated Apr 30, 2024

A voxel renderer for the bevy game engine

Rust 54 4 Updated Feb 1, 2024

Me playing around with voxel ray tracing using rust and Vulkan

Rust 13 Updated Feb 14, 2022

A distance feild raytracer focused on good looking small worlds

Rust 5 Updated Feb 13, 2022

Create your dream Discord bot!

TypeScript 37 9 Updated Aug 19, 2024

A toy raytracer written in Rust based on PBRT

Rust 32 2 Updated Jul 3, 2022

🔌 A node-based editor for experimenting with signed distance fields and raymarching.

Rust 58 3 Updated May 8, 2020

An Introduction to Raymarching

949 54 Updated Aug 20, 2021

🔭 A simple ray tracer in Rust 🦀

Rust 235 20 Updated Jan 5, 2022

Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...

Rust 807 59 Updated Jan 29, 2024

A toy raytracer in Rust

Rust 233 20 Updated Feb 25, 2021

Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.

Zig 376 45 Updated Aug 19, 2024

An in-development open source voxel game

C 40 3 Updated Aug 14, 2023
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