This is a wrapper on top of ETS and Shards.
Shards is a simple library to scale-out ETS tables, which implements the same ETS API.
Taking advantage of this, what ExShards does is provides a wrapper to use either ets
or
shards
totally transparent.
Additionally, ExShards
provides an extended API, with a fresh and fluent interface – more Elixir-friendly.
For more information, check out the Extended API section.
To start playing with ex_shards
you just have to follow these simple steps:
- Add ex_shards to your list of dependencies in
mix.exs
:
def deps do
[{:ex_shards, "~> 0.2"}]
end
- Since
ex_shards
usesshards
, make sure thatshards
is started before your application:
def application do
[applications: [:shards]]
end
$ git clone https://github.com/cabol/ex_shards.git
$ cd ex_shards
$ mix deps.get && mix compile
Start an Elixir console:
$ iex -S mix
Once into the Elixir console:
# create a table with default options
iex> ExShards.new :mytab
:mytab
iex> ExShards.insert :mytab, [k1: 1, k2: 2, k3: 3]
true
iex> for k <- [:k1, :k2, :k3] do
[{_, v}] = ExShards.lookup(:mytab, k)
v
end
[1, 2, 3]
# let's query all values using select
# we need to require Ex2ms to build match specs
iex> require Ex2ms
Ex2ms
iex> ms = Ex2ms.fun do {_, v} -> v end
[{{:_, :"$1"}, [], [:"$1"]}]
iex> ExShards.select :mytab, ms
[1, 2, 3]
iex> ExShards.delete :mytab, :k3
true
iex> ExShards.lookup :mytab, :k3
[]
# let's create another table
iex> ExShards.new :mytab2, [{:n_shards, 4}]
:mytab2
# start the observer so you can see how shards behaves
iex> :observer.start
:ok
As you might have noticed, it's extremely easy, such as you were using ETS API directly.
As you probably have noticed, most of the Elixir APIs are designed to be Fluent, they allow us to take advantage of the pipe operator, making the code more readable and elegant of course.
Because shards
implements the same ets
API, most of the functions follows
the old-traditional Erlang-style, so it is not possible to pipe them. Here is
where the extended API comes in!
ExShards.Ext is the module that implements the extended API,
and provides a fluent API with a set of nicer and fresh functions, based on the
Elixir.Map
API. No more words, let's play a bit:
iex> :t |> ExShards.new |> ExShards.set(a: 1, b: 2) |> ExShards.put(:c, 3) |> ExShards.update!(:a, &(&1 * 2))
:t
iex> for k <- [:a, :b, :c, :d], do: ExShards.get(:t, k)
[2, 2, 3, nil]
iex> :t |> ExShards.remove(:c) |> ExShards.fetch!(:c)
** (KeyError) key :c not found in: :t
iex> :t |> ExShards.drop([:a, :b, :x]) |> ExShards.put(:y, "new!") |> ExShards.keys
[:y]
ExShards.Ext
is well documented, and you can find the documentation in the next links:
Let's see how ExShards works in distributed fashion.
1. Let's start 3 Elixir consoles running ExShards:
Node a
:
$ iex --name [email protected] -S mix
Node b
:
$ iex --name [email protected] -S mix
Node c
:
$ iex --name [email protected] -S mix
2. Create a table with global scope (scope: :g
) on each node and then join them.
iex> ExShards.new :mytab, scope: :g, nodes: [:"[email protected]", :"[email protected]"]
:mytab
# or if you somehow have the nodes clustered already
iex> ExShards.new :mytab, scope: :g, nodes: Node.list
:mytab
# then
iex> ExShards.get_nodes :mytab
[:"[email protected]", :"[email protected]", :"[email protected]"]
3. Now ExShards cluster is ready, let's do some basic operations:
From node a
:
iex> ExShards.insert :mytab, k1: 1, k2: 2
true
From node b
:
iex> ExShards.insert :mytab, k3: 3, k4: 4
true
From node c
:
iex> ExShards.insert :mytab, k5: 5, k6: 6
true
Now, from any of previous nodes:
iex> for k <- [:k1, :k2, :k3, :k4, :k5, :k6] do
[{_, v}] = ExShards.lookup(:mytab, k)
v
end
[1, 2, 3, 4, 5, 6]
All nodes should return the same result.
Let's do some deletions, from any node:
iex> ExShards.delete :mytab, :k6
true
From any node:
iex> ExShards.lookup :mytab, :k6
[]
Let's check again all:
iex> for k <- [:k1, :k2, :k3, :k4, :k5] do
[{_, v}] = ExShards.lookup(:mytab, k)
v
end
[1, 2, 3, 4, 5]
- ExShards API Reference: ExShards Docs.
- Shards API Reference: Shards API Reference.
- Blog Post about Shards.
Copyright (c) 2016 Carlos Andres Bolaños R.A.
ExShards source code is licensed under the MIT License.