Skip to content

bsElyes/rsocket-swift

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

57 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

RSocket Swift

RSocket Swift is a Client and Server implementation of the RSocket (Reactive Socket) network protocol on top of SwiftNIO. It's an alpha version and still under active development. Do not use it in a production environment!

What is RSocket?

RSocket provides a protocol for Reactive Streams semantics between client-server, and server-server communication. It is a binary protocol for use on byte stream transports such as TCP, WebSockets, and Aeron. Key Features:

  • support for interaction models beyond request/response such as streaming responses and push
  • application-level flow control semantics (async pull/push of bounded batch sizes) across network boundaries
  • binary, multiplexed use of a single connection
  • support resumption of long-lived subscriptions across transport connections

More Information about RSocket can be found at rsocket.io and a great presentation from @OlegDokuka is available on YouTube.

Modules

The implementation is split into multiple modules. This allows a user of this package to only include what is really needed.

graph TD
    U[User]
    U --> A;
    U --> D;
    U --> F;
    CORE[RSocketCore];
    subgraph Channel
        A[RSocketTSChannel];
        B[RSocketNIOChannel];
    end
    subgraph Transport Protocol
        C[RSocketWSTransport];
        D[RSocketTCPTransport];
    end
    subgraph Reactive Streams
        E[RSocketCombine];
        F[RSocketReactiveSwift];
    end
    A --> CORE;
    B --> CORE;
    C --> CORE;
    D --> CORE;
    E --> CORE;
    F --> CORE;
Loading

RSocketCore, as the name implies, contains the core logic which every other module depends on. The other modules are grouped in one of three categories:

  • Channel - convenience client bootstrap implementation which configures a SwiftNIO Channel Pipeline and takes care of TLS/SSL, EventLoopGroup creation and shutdown. Either RSocketTSChannel which uses swift-nio-transport-services (i.e. Network.framework) or RSocketNIOChannel which uses swift-nio-ssl for TLS/SSL and the default channel implementation for a TCP connection.

  • Transport Protocol - RSocket can run on top of any message-stream oriented transport protocol. RSocketWSTransport contains channel handlers which allow RSocket to run over WebSocket. RSocketTCPTransport is the equivalent for a plain TCP connection.

  • Reactive Streams - RSocket Swift lets you choose which implementation of Reactive Streams you want to use. ReactiveSwift is implemented, Combine and async/await/AsyncSequence are work in progress. You can also mix two reactive stream libraries and do some requests with Combine and some with async/await over the same connection.

A User will usually only chose one from each category.

Current State

All Mandatory Core Protocol Features have been implemented and tested against the Java and Kotlin implementation. Working examples can be found under Sources/Examples. TimerClient and TwitterClient connect to demo.rsocket.io/rsocket where a Kotlin Server is running and work without running a server locally. The Client API has currently a lot more convenience API's and is a lot simpler than the Server API. If you want to create an RSocket Server you need to create you own SwiftNIO pipeline and setup SSL/TLS yourself. This will be improved in the future as we implement some RSocket extensions like Routing.

Transport

  • WebSocket
  • TCP

Reactive Streams

What is planned

About

Swift implementation of RSocket Protocol

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Swift 100.0%