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Software Rasterizer and ASCII Graphics engine built in command prompt. Uses ASCII characters only. No graphics libraries, no GDI+. Just plain windows console and text blocks.
Pure C# 3D real time physics simulation library, now with a higher version number.
WIP physics simulator rendered using OpenGL
Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
The official repo of Qwen (通义千问) chat & pretrained large language model proposed by Alibaba Cloud.
A simple vehicle simulator made in unity3D.
🍄 Build your own voxel games with Voxelize! Multiplayer, optimized, highly customizable full stack library.
Awesome tooling and resources in the Chrome DevTools & DevTools Protocol ecosystem
An implementation of 32 bit floating point arithmetic in C#
Single header file C++ library that provides IEEE 754 floating point types.
Tests to check the determinism of the basic floating point arithmetic operations on different devices using Unity.
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
Bevy plugin for the GGRS P2P rollback networking library.
A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
A CSharp wrapper for libfive with Unity bindings
A native Unity plugin to import/export files from/to various document providers on Android & iOS
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
project to build and generate bindings for using Luau as a library
Code of [CVPR 2024] "Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling"