- Oslo, Norway
- http:https://berkanuslu.com
- @berkanuslu
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NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games
A curated list of awesome CMake resources, scripts, modules and examples.
A collection of resources on modern C++
A native, user-mode, multi-process, graphical debugger.
PerfView is a CPU and memory performance-analysis tool
Tool for creating 3D Tiles from PostGIS geometries
UniGetUI: The Graphical Interface for your package managers. Could be terribly described as a package manager manager to manage your package managers
Specification for streaming massive heterogeneous 3D geospatial datasets 🌎
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Guide for converting shadertoy shaders to ue4
Ray tracing examples and tutorials using VK_KHR_ray_tracing
An integration of NASA's SPICE Toolkit with Unreal Engine 5.
A small tutorial repository on capturing images with semantic annotation from UnrealEngine to disk.
Official electron build of draw.io
AWS Ambit Scenario Designer for Unreal Engine 4 (Ambit) is a suite of tools to streamline content creation at scale for autonomous vehicle and robotics simulation applications.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
A collection of tools, libraries, and tests for Vulkan shader compilation.
A dependency manager for .NET with support for NuGet packages and Git repositories.
Embeddable unity game engine view for Flutter. Advance demo here https://github.com/juicycleff/flutter-unity-arkit-demo
Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I wil…
Easy P2P file transfer powered by WebRTC - inspired by Apple AirDrop
A personal experimental C++ Syntax 2 -> Syntax 1 compiler