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0.5.5a-test

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changelog 0.5.5a-test

- preview-model physics are disabled now (the preview wont collide with the player anymore)
- updated constructions (useable bathtubs (removes dirt), useable charcoal (adds dirt), reactive targets (simple arrow-hit detection), townbook (show overall stats of your town), added arrow-maker, added references (new constructions), ...)
- updated github about-page and content, merged coding-guide into project and added sub-page, added constructions sub-page
- upgraded codebase, removed and refactored (a lot of) code
- added overview user-interface for available construction (scroll with page up and page down)
- added persistent counter for target (count how many hits youve got)

- fixed bug: preview didnt worked after loading a game
- fixed bug: archery target used wrong model after startup
- fixed bug: archery target was active rigidbody (moved on hit), is no inactive again

0.5.4a-test

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pre-commit for 0.5.4a-test

- its now safe to enable / disable the mod - sorry for this
- The functionality is now limited to mod-state - except console

0.5.4a

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release of 0.5.4a

- added previewing-system
- added rotation-mode to previewing-system (press R to toggle it)
- added ability to toggle the mods state (using H)
- updated docs

0.5.3b

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- updated repository and about page to 0.5.3b

- updated credits

0.5.2b

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Updated readme

0.5.1a

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- improved compatibility with other mods

- fixed spelling, changed header graphics

0.5a

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- updated files

0.4b

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Updated instructions

0.3b

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Updated readme