Tracing rays and rasterizing things in cubical worlds. Working on the voxel-powered game engine IOLITE.
-
Missing Deadlines
- Germany
-
14:45
(UTC +01:00) - https://iolite-engine.com
- @[email protected]
Highlights
- Pro
Pinned Loading
-
MissingDeadlines/iolite
MissingDeadlines/iolite PublicA highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
-
MovingBlocks/Terasology
MovingBlocks/Terasology PublicTerasology - open source voxel world
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.